Desert Screen
Desert Screen

2024

2024

2024

NCA AWARDS

I was commissioned by Luke Halls Studio to develop two highly detailed 3D environments in Unreal Engine for the NCA Awards in Riyadh (UAE).

Unreal Engine

Unreal Engine

Unreal Engine

Fast rendering on-site

Fast rendering on-site

Fast rendering on-site

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Designing and delivering high-resolution cinematic environments for a large-scale LED award show.

Challenge

Challenge

Challenge

Building and deploying complex environments within a compressed production schedule.

Within a very tight timeframe, the environments needed to deliver scale, atmosphere, and motion, with dynamic lighting, day–night transitions, and wind-driven sand, all remaining visually consistent across minutes of content.

The project also required on-site adaptation in Riyadh, where the visuals had to perform reliably across a complex large-scale LED setup under live exhibition conditions.

Flautist Scene
Flautist Scene
Flautist Scene
Desert Scene
Desert Scene
Desert Scene

Solution

Solution

Solution

Adopting Unreal Engine as the core environment tool to meet scale, speed, and quality demands.

To meet the project’s scale and delivery constraints, the production pipeline was restructured to support large environments and aggressive deadlines, enabling faster iteration without compromising visual stability.

By transitioning environment development and rendering to Unreal Engine, minutes of high-resolution content could be produced in a fraction of the usual time, while maintaining consistency across a large-scale LED setup.

Woman In The Garden
Woman In The Garden
Woman In The Garden

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©2026

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